Oct 23, 2009, 08:08 PM // 20:08
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#1
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Wilds Pathfinder
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
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UW/FOW character requirment.
as an idea(never being implimented).
id like to see how people would feel if they had to beat the campgain per character, in order to obtain the rights to goto uw/fow.
this means to use toa entrance to uw/fow you have have to at least beat the last prophecies mission or to use cantry of secrets you need to beat nightfall, ect.
Yes that means actaully have playing your assassin before you get to farm.
now i know this doesnt fix the farming issue at hand nor does it make assassin's any less effective, but what it DOES do is force people to do what they should be doing, playing the game. make themget acsended and beat the game before going on to what was once called an "elite area".
btw keep in mind that this will never happen, keep the comments positiive and constructive.
what do yall think?
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Oct 23, 2009, 08:20 PM // 20:20
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#2
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Wilds Pathfinder
Join Date: Jun 2007
Location: long a
Profession: Mo/
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So instead of ascending and being able to go to FoW/UW, you think we should have to beat 3 easy missions first? Eh, whatever.
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Oct 23, 2009, 08:21 PM // 20:21
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#3
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Those sins farm in hard mode. You have to beat a campaign to get hard mode.
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Oct 23, 2009, 08:29 PM // 20:29
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#4
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Wilds Pathfinder
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
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Quote:
Originally Posted by BLOODGOAT
So instead of ascending and being able to go to FoW/UW, you think we should have to beat 3 easy missions first? Eh, whatever.
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i feel your character should be more acomplished, rather then the 3hrs of walking/getting ran it takes to get your character to toa. it contributes to titles tracks, while contricting on farming accounts and combating general laziness. if those 3 missions are easy, then why not require them?
Quote:
Originally Posted by Reverend Dr
Those sins farm in hard mode. You have to beat a campaign to get hard mode.
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an account that beats a campaign gets you HM, im proposing a character requirment(not account) for fow/uw.
this requirement would work much like slaver's exile.
Last edited by majikmajikmajik; Oct 23, 2009 at 08:46 PM // 20:46..
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Oct 23, 2009, 09:08 PM // 21:08
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#5
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Lion's Arch Merchant
Join Date: May 2007
Guild: [AvA]
Profession: Rt/
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Most of the sins have completed the games anyways to just to farm all over like DoA and stuff. This wont solve anything. I don't really see the point of this? I hate SF but this won't make a difference it might stop UWSC for what 3 days? for what 20 people? Not a big deal...
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Oct 23, 2009, 09:13 PM // 21:13
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#6
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Quote:
Originally Posted by The Lost Explorer
I hate SF but this won't make a difference it might stop UWSC for what 3 days? for what 20 people? Not a big deal...
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I have finished prophecies from a new character with no heroes and no assistance in just a day. If they are already at ToA it should hardly be more than a few hours to sanctum -> desert -> thunderhead -> ring of fire even without the assistance of their guild, which I'm sure they could easily get.
Still takes longer to get the PvE skills for the sin farmers than it does to finish a campaign.
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Oct 23, 2009, 09:17 PM // 21:17
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#7
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Wilds Pathfinder
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
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Quote:
Originally Posted by The Lost Explorer
Most of the sins have completed the games anyways to just to farm all over like DoA and stuff. This wont solve anything. I don't really see the point of this? I hate SF but this won't make a difference it might stop UWSC for what 3 days? for what 20 people? Not a big deal...
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its not lookin to solve much other then making people play more, why play a game when your basicly working a job? this is ment to get people more involved with the game, instead of farming.
maybe i should of thought about this more, maybe characters should be retricted to campaigns enterances instead of being able to enter uw/fow anywhere. but then you get the qq of WAH only faction players can uw/fow now..
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Oct 23, 2009, 09:27 PM // 21:27
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#8
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Just make Hard Mode in a campaign character specific?
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Oct 23, 2009, 09:32 PM // 21:32
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#9
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Administrator
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Having to finish the campaign isn't going to be an issue. It'll take away maybe 3 hours max. Don't think this'll make much difference.
__________________
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Oct 23, 2009, 10:16 PM // 22:16
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#10
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Wilds Pathfinder
Join Date: Jun 2008
Location: Denmark
Guild: Jade Reapers [JD]
Profession: W/
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Quote:
Originally Posted by Marty Silverblade
Having to finish the campaign isn't going to be an issue. It'll take away maybe 3 hours max. Don't think this'll make much difference.
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This, 'nuff said.
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Oct 23, 2009, 10:56 PM // 22:56
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#11
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Forge Runner
Join Date: Apr 2007
Guild: DMFC
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TBH the only diff it will make is the effect on new players - uw/fow may get a set amount of new players daily which over time increases amount of gd uw players.
Now if you need to do a campaign first for its entry to uw then a problem will arise - a form of elitism.
I do recall in ye olden ursan days (lol) that became elitist as only ppl with a high rank were allowed in teams.
Do we really want to see the same happen in uw again - a player who has done the campaign finally , gets into uw and cant team up as he`s no exp in uw and no1 wants to teach or let in.
Yes uw/fow is an elite area but its not there for the elite players .
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Oct 23, 2009, 11:07 PM // 23:07
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#12
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Ascalonian Squire
Join Date: Feb 2009
Location: ToA Polish District [PAY CONS]
Guild: Dhuum And Mallyx Are Waits Play [ToYs]
Profession: N/Mo
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my way to fix uw/fow
Just make a daily allowance on the amount of times you can go into elite ares [doa, uw, fow, deep, urgoz etc...] make this accoutn based and you have a solution!
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Oct 23, 2009, 11:20 PM // 23:20
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#13
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Or you could just kill SF.
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Oct 23, 2009, 11:31 PM // 23:31
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#14
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Lion's Arch Merchant
Join Date: Mar 2008
Profession: N/A
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Quote:
Originally Posted by Mini Lich
Just make a daily allowance on the amount of times you can go into elite ares [doa, uw, fow, deep, urgoz etc...] make this accoutn based and you have a solution!
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not EVERYBODY does sc's. that'd hurt 600/smites and whoever does normal balanced. that's not too big of a deal but it'd be easier to just kill the skills and leave everything else alone. make deadly paradox disable non assassin skills or something, that'd be interesting
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Oct 23, 2009, 11:32 PM // 23:32
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#15
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Krytan Explorer
Join Date: May 2008
Location: Aberdeen, Scotland
Guild: We Gat Dis [HRUU]
Profession: E/
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Forcing people to play a game theyve probs played 10+ times = boring them
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Oct 23, 2009, 11:35 PM // 23:35
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#16
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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/not signed
Requiring a class to complete the game isn't much of a challenge, nor time hinderance. Anet should've just killed permasins and been done with it. Now they have the excuse that they "nerfed" SCs, and I doubt they'll do anything else to hurt the build.
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Oct 24, 2009, 12:14 AM // 00:14
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#17
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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/notsigned
Get over it already...
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Oct 24, 2009, 12:20 AM // 00:20
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#18
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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it would be nothing but a minor annoyance waste of live team time
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Oct 24, 2009, 01:16 AM // 01:16
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#19
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Forge Runner
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/not signed
It is horrible design to add requirements that were not already there.
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Oct 24, 2009, 08:56 AM // 08:56
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#20
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Krytan Explorer
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Quote:
Originally Posted by majikmajikmajik
i feel your character should be more acomplished, rather then the 3hrs of walking/getting ran it takes to get your character to toa. it contributes to titles tracks, while contricting on farming accounts and combating general laziness. if those 3 missions are easy, then why not require them?
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hmm no, what if people want a sin too farm, and not to play gw, like me, i have my warrior to grind titles on, my sin is too make money on.
/neversignedin1000years
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